![]() ![]() Later on, you can learn a collection of dead (and fictional) languages, which you need for more advanced texts. Just to start off with, you'll probably pick up Greek, Latin, Aramaic and Sanskrit relatively early, so you can translate occult texts. Omniglot: Downplayed, but the protagonist has quite a talent for languages.Legacy Character: Each successive game is an inheritor, literally or figuratively, of the previous game, whether that person ultimately ascended to the Mansus or not.Given the tone, however, it's treated more like a Non Standard Game Over. Instant-Win Condition: If you achieve a Senior Position at Glover & Glover, you can commit Passion to dedicate your life to your mundane work, abandoning your life as a cultist.Immortality Seeker: The end goal of the paths of Ascension is to become one of the Long, making yourself immortal in the process.Immortality Immorality: There are few things the Player Character and their cultists would not be willing to do for the sake of Ascending to the Mansus. ![]() The Medium eats the dead to obtain their memories.Spiritually and psychologically for Enlightenment, physically for Sensation. I'm a Humanitarian: On both the Enlightenment and Sensation paths, the only way to increase your Marks (and thus get closer to victory) is to consume people.Humanoid Abomination: Following any of the paths to ascension will gradually transform you into something that barely resembles a human being - and fully ascending to the Mansus will transform you into a Long, completely shedding your humanity in the process.Even without the eldritch aspect, they can garner a following of a couple dozen fanatical followers who are perfectly willing to kill, steal, and abduct at their word. ![]() From there, they can become a Humanoid Abomination and attain immortality.
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